Evospace is sandbox game with fully dynamic, procedurally generated world. Player can explore infinite world, gather resources, craft, build automated factories, scale and complexity of which will only increase during the game. As a sandbox game it has a look that feels basic and primitive but functional and satisfying to see in action. moving parts and glowing furnaces with smoke puffing out as it works.
A simple guide to help you get started with Evospace. It will cover the simple items starting scratch to your first steel bar.
Make sure your graphics setting will work with your system (hit escape, check the settings menu for options). I believe they come maximized for your resolution, and it’d be a shame to discard this fantastic game for avoidable lag. That said, middling hardware for the current year seems to handle it just fine.
When you’re satisfied with your settings and ready to get started…
Hopefully I get to remove this part in the relatively near future, but…
Find whichever direction appears to be down hill. Start running that way – not into caves, but generally “downward”. Down leads to the coast. The coastline has a number of features that make it ideal to start a base – even if getting there takes 2-5 minutes of running.
1.) Building over the water means no clearing ground or leveling. This can be time-consuming and significantly slow your progress.
2.) The coast is usually rife with copper. That’ll be important.
3.)At the present, the coastline is the ONLY source of clay – while its not immediately imperative to have clay handy, it is necessary on the path to second-tier metals. And you don’t want to have to make the 2-5 minute run repeatedly when you want to expand your steel production.
The multitool is permanently tied to the 1 hotkey and occupies the first slot on your hotbar.
Select it and aim it at the ground. Assuming you’ve done the prior step, you’re probably pointing at Sand or Gravel. The name should appear at the top of your screen and you should see a circle on the ground. The circle is the area that will be affected by your digging if you dig or your placement if put down a “pile” resource (like dirt, gravel, sand, etc – anything placed that isn’t placed as a block).
Dig a hole at an incline to gather some resources – you’ll go through a lay of surface stuff (sand, gravel, dirt, something), a layer of limestone, and into a layer of stone. Dig stone stone for a while – maybe 3-5 minutes. Understand that your pickup radius is VERY small. You need to walk over something to grab it, and even if you think did, you might miss. Take a moment to drop a comment on the steam forums for the devs lobbying for a wider pickup radius. Then head back to digging.
Try to focus on keeping the word “stone” at the top of the screen to ensure that is the major portion of what you’re getting. The “red stone” below isn’t quite as useful (though it can still be made into building blocks, which will be important) and takes longer to dig. It also makes pink bricks and tiles – any who wants that when you can have light grey. The limestone above – at least for now – is utterly useless.
Once you have some stone, come back to the surface and cut down some trees (put your crosshairs on the tree and left-click). Note the large number of logs falling. The best way to gather them is to stand under them as they fall. Wood will be your principle fuel source. Go ahead and grab some more if you like. It never hurts to have a ton.
Head back to the rough area in which you want to build.
Hit E. Note the crafting options on the right and your inventory in the center of the screen. Left-click the “Stone Tile” icon to craft yourself a Stone Tile (Tile because Stone Tiles actually look pretty nice where Stone Bricks are ugly).
If you had any space left in your quickbar, you’ll find it there. If not, drag it into the quickbar from your inventory. Select it. Note that your multitool is now showing a green square. The square is where your block will be placed. It might be half-buried. Left-click to build it – half-buried would be best.
Dig on it – get a lot. 150 will last a little while. 500 (about 17 stacks) is enough for a sizeable production system. Once you have it, head back to your base.