Sonic Robo Blast is an early Sonic fan game from 1998, created by Sonikku, real name Johnny Wallbank, of Sonic Team Junior. It is one of the earliest Sonic fangames to exist and led to the founding of Sonic Team Junior as well as the eventual creation of it's sequel, Sonic Robo Blast 2.
Sonic PC is a fan game developed and released by Physik Multimedia in 1998, packed in with Sonic Klik & Play Collection. The game is currently only available in Sonic Klik & Play Collection, as the original game has yet to be found. It uses 32-bit conversion images of sprites from Sonic the Hedgehog CD and Sonic the Hedgehog 2, instead of the original 16-bit sprites.
Curupira is an action platformer where you need to help restore the ecological balance and retrieve the energy spheres from the hands of the fearsome god Anhangá.
Arabian Kid is a Japanese Action-puzzle platformer game, developed by Yellow Horn Co and published by ASCII Entertainment, which was released in Japan in 1996.
Maui Mallard in Cold Shadow is the PC port of Donald in Maui Mallard. Although it shares the same name as the SNES version, this port is actually based on the Genesis game.
Skunny is a 32-bit DOS platform game featuring the anthropomorphic squirrel from six previous Copysoft games. Skunny apparently found a map on one of his recent adventures and now must seek out treasure in six locations around the world. In addition to the health bar, Skunny now has a time meter, though how much time is actually left is unclear. Skunny must collect 100 keys in each level in order to go through the exit, and also gets an extra life when he collects 100 coins. Skunny can still jump on bad guys and be killed instantly by spikes, but most of the gameplay seems to revolve around jumping into cannon-like barrels and timing when to shoot out of them. There are 6 worlds in this game, with only the first world playable in the shareware version.
Mylo Steamwitz, an enterprising space trader, has set out to the perilous mines of the Altairian system. He hopes to collect enough crystals to start a profitable twibble farm.
Crystal Caves is a side-scrolling platform game, where the objective is to finish all 16 levels, collecting every single crystal within. On his way, Mylo is threatened by numerous monsters, such as bats, robots, mine carts or dinosaurs; there are also a lot of hazards such as stalactites and stalagmites, pipes which leak harmful water or poisonous mushrooms which kill instantly. Mylo has three health points, and if he is harmed enough times to deplete them all, he dies (but thankfully he has unlimited lives). To defend himself, Mylo has a missile pistol, which is able to take out most enemies, but not all. Many levels require the player to act fast and plan beforehand, as it's easy to get Mylo stuck in an impossible-to-win situation - if this happens, the level must be restarted.
Apart from the crystals, the levels contain a lot of items t
Mylo Steamwitz, an enterprising space trader, has set out to the perilous mines of the Altairian system. He hopes to collect enough crystals to start a profitable twibble farm.
Crystal Caves is a side-scrolling platform game, where the objective is to finish all 16 levels, collecting every single crystal within. On his way, Mylo is threatened by numerous monsters, such as bats, robots, mine carts or dinosaurs; there are also a lot of hazards such as stalactites and stalagmites, pipes which leak harmful water or poisonous mushrooms which kill instantly. Mylo has three health points, and if he is harmed enough times to deplete them all, he dies (but thankfully he has unlimited lives). To defend himself, Mylo has a missile pistol, which is able to take out most enemies, but not all. Many levels require the player to act fast and plan beforehand, as it's easy to get Mylo stuck in an impossible-to-win situation - if this happens, the level must be restarted.
Apart from the crystals, the levels contain a lot of items t
Mylo Steamwitz, an enterprising space trader, has set out to the perilous mines of the Altairian system. He hopes to collect enough crystals to start a profitable twibble farm.
Crystal Caves is a side-scrolling platform game, where the objective is to finish all 16 levels, collecting every single crystal within. On his way, Mylo is threatened by numerous monsters, such as bats, robots, mine carts or dinosaurs; there are also a lot of hazards such as stalactites and stalagmites, pipes which leak harmful water or poisonous mushrooms which kill instantly. Mylo has three health points, and if he is harmed enough times to deplete them all, he dies (but thankfully he has unlimited lives). To defend himself, Mylo has a missile pistol, which is able to take out most enemies, but not all. Many levels require the player to act fast and plan beforehand, as it's easy to get Mylo stuck in an impossible-to-win situation - if this happens, the level must be restarted.
Apart from the crystals, the levels contain a lot of items t
A truly bizarre game which was rather popular at the time. It's an action game of sorts, in which you play Beetlejuice himself and you have to kill (?) all kinds of skeletons with weapons -- you start with the ability to shoot a single loogie at the skeletons and, by collecting bonuses from destroyed skeletons, you may get additional loogies per shot or completely different weapons.
Also, after you hit a skeleton, your friend Lidia has to collect the skeleton's remains with a vacuum cleaner; however, if a skeleton find Lidia she becomes imprisoned in a cage and you have to release her by hitting another skeleton and taking a "lightning bonus" from his remains.
Another nice touch is the worm, which comes out of the playground every now and then and, should it hit you, kills you.