2.extra rush deck
3.triple rush deck
since most of the deck in later stage are using the unlimited deck to counter your faction, so you only goal it’s to kick out as many DPS on early stage in, so defense didn’t meaning anything since enemy full deck are counter you so you always get overwhelm by OP deck.
since most of faction didn’t own a good early stage monster, so most of time goblin it’s really the best value card on most common case, trust me you need a monster rather some weird spell or amelt that waste your turn.
well card are the beginner card, so all of player will have three of this card, this card not much use on ranked unfortunate, but this card keeping your troops alive, which are key point to win story mode.
have tons of spell, so put in more goblin and well to keep you early dominated.
focus on early dominated so you could take down enemy caster.