My Soul Trapped in a WIN98 PC (ST98.WAD) is a January 2015 techbase map designed for Boom-compatible source ports by Lucas Hernandez (Lukasxd). Most of the level's textures are graphics from Windows 98 and 1990s Internet programs, and it uses the music track "Earthlight" from the game Einhänder.
There is a tower at the heart of Hell... At the top: the promise of salvation. But you'll first have to climb from its forgotten depths to the throne that overlooks all of Hell -- and defeat the demon prince who rules there.
Mountainous islands and volcanic plateaus command the beautiful new 'The Story of Forest Rail' for Train Simulator, with its unique story –based scenarios and stunning Japanese buildings.
An open world adventure / puzzle indie game developed by Barkalar Games. With the beautiful world of Yelaxot slowly fading away, Zayten & Dentia must travel the world to gather the power source that has broken and scattered across the land.
Start out on an island with a basic rod. Progress into a radar-wielding master fisher-cat scouring the sea for the biggest and baddest fish. Each fish has unique behaviors that you will learn to exploit as you tailor your arsenal of fishing rods to suit your style of play. Mrrrow!
32in24-14: How the Hamburglar Stole Christmas is the fourteenth edition of the 32in24 series of PWADs, where a 24-hour mapping session is held with the aim of creating a full megawad of usually multiplayer maps - however this time, the maps were designed for single player, making it the first single player 32in24 since Diet, and the first attempt at a full single player megawad since the failed second session. Wary of the increased challenges of creating a single player map over a deathmatch one, mappers were allowed to reuse architecture from previous 32in24 maps to assist them in creating theirs.
Continuing the food and holiday themes introduced by the thirteenth edition, this session was held on 21 December, 2014, and so the maps generally carried a Christmas theme, complete with map titles that mostly referenced either Christmas or food. The subtitle of the session itself refers to a Christmas story by Dr. Seuss As with the previous few sessions, a week was allowed after the session for minor polishing of the
Solve dozens of adventure puzzles and explore an enchanting world. Aveyond: The Lost Orb is packed with monsters, magic, and humor. Destroy an evil orb. Explore forests, deserts, and mountains within the mighty Eldrion Empire. And whatever you do, don’t let the empress know you can cook.
Inspired by the demoscene, each of Project Green Beat’s unique levels merge stunning visuals with high energy rhythms to create a truly unique music-based rail shooter. It is a fully immersive experience where the music inspires the visuals and drives the flow of motion.
Experience the 30+ hour long continuation of the saga of the Dark Lord, Magus Drakhen Lee, in this innovative next installment that will draw you into the world of Cora like never before...
Bloop is an action adventure game where you play as a young, subterranean-dwelling slime on a quest to discover the surface world. Slime your way through dungeons, battle bandits, and uncover a secret that threatens all of Slimedom. The fate of the cavernous realm rests on your, um...shoulders!
Inspired by Game Boy era action-adventure games, Bloop is designed to be completed in under two hours. Have fun!
Deer Hunt Legends is a third person hunting simulation game that follows the story of a hunter on a quest to take down species never before seen by the human eye, some even believed to be extinct…
In Just Survive, you’ll have to be cutthroat, resourceful, and alert to protect yourself from zombies, beasts, and the deadliest threat of all – your fellow humans.
Around the world in 80 flights! Circumnavigate the globe, heading east from the historic Farnborough airfield in the UK, on an epic 80-leg journey around the world. Fly over the Alps and Pyrenees before facing the challenge of the mighty Himalayan range. Explore the Far East and Australia.
Breach is a map for Doom II requiring a limit-removing source port to play. It was designed by Alun Bestor (Viggles). It originally used the music track "Waiting For Romero To Play"; the /idgames version instead uses "Breach", an original music track by Conelrad. The par time defined in MAPINFO is 10:00.