Alive Arrow is a traditional Yume Nikki fangame. The goal is to explore and collect effects in Fin's dreamworld, which you can enter interacting with the TV.
Stop a mechanical monster before it destroys an entire town in Depths of Betrayal! Uncover the truth and stop the terrifying machine in this incredible Hidden Object Puzzle Adventure game. Protect the people of the town and figure out why the machine turned its back on its creator and went berserk. Search amazing locations and find important clues to solve the mystery and save the town in Depths of Betrayal!
Become a special agent and investigate a military hospital that hosted a variety of terrifying experiments in The Agency of Anomalies: Mystic Hospital! Discover the monstrosities that soldiers, doctors, and nurses have been transformed into, as you explore every single room of the hospital. Dive into this dark Hidden Object Puzzle Adventure game and stop a dimensional vortex from destroying the world!
Anarchy is a traditional Yume Nikki fangame with darker, more visceral imagery, along with a dark and heavy soundtrack. The protagonist, Anarchy, is unable or unwilling to leave his room. The game contains no effects. Many of the deeper-hidden maps in this game are labyrinths with a number of dead ends.
circuitdream.exe is a Yume Nikki fangame made as a crossover with the anime series Yu-Gi-Oh! 5D's.
The game features Antinomy and his twin younger brother Bruno. Bruno is in the hospital and it is up to Ant to find out what happened to him by exploring his brother's mind using the mysterious program "circuitdream.exe". By exploring Bruno's mind, Ant learns a lot about his brother that he never knew, as well as things about himself.
So, what could have happened? Is Bruno sick? Was he in an accident? Or was he trying to commit suicide? Antinomy will find out and surely save him!
Julian has been turned into a werebunny and is quite cross about this! His human abilities have been replaced with only animal instincts! Bite, headbutt and shout your way as Julian in order to find a way to change back!
Mong Jung Mong is a traditional Yume Nikki fangame, the main goal being to explore the dream world and collect Effects. The protagonist is Lee Jin Hui, a girl refusing to leave her room.
Created in 48 hours for the Ludum Dare 24 game jam with the theme of Evolution.
It is a psychological horror game by Agent Parsec, creator of Slender: The Eight Pages.
White Night is a total conversion mod for Amnesia: The Dark Descent; and focuses on mostly storytelling.
This is an old-school type thriller. Although it's not mainly a horror game, it'll have its scares; and will offer beautifully designed levels in an old-fashioned asylum with various puzzles to solve. You will discover what happened to David, what he did, and why the mod is called "White Night". But, how are you going to be sure what's been told you, or what you see is the truth?
The Door of thoughts is a Yume Nikki fangame. You play as a child named Michi, who is stuck in their room as they cannot find a door to leave through. The game features bits of dialogue when you interact with specific objects, for example, the effect-giving NPCs/objects.
Musuu is a traditional Yume Niki fangame. It stars Rei, a boy refusing to leave his room. Inside the bedroom, you can either save at the desk, turn a space heater on or off, or sleep in the bed to enter the dream world. Uniquely, effects are referred to as Numbers, and allow the main character to match the appearance of the NPC the effect's collected from.
Help Matthew Hunter break a curse in Relics: Dark Hours. The terrifying curse has already taken his family and he's next… unless he's able to track down the ancient artifacts. Help him explore a haunted High School and find the Relics that are now scattered, after his father sold them. Interact with the dead to get helpful hints and clues in this adventure game.
S//D is a traditional Yume Nikki Fangame. Unlike most Yume Nikki fangames, the Nexus can be accessed immediately by exiting the bedroom. Some NPCs give a fake effect which will trap the player in an enclosed area once it is used and certain chasers and events may cause the player to lose one or all of their effects. The lost effects need to be obtained again from where they're initially found if this happens.