“He” was a rational teacher that you looked up to…or at least he was.
There was a dark classroom that one must never set foot into. In there are extremely dangerous special lessons with the teachers.
When you realize the true forms of the teachers…. will you be able to handle it?
The goal of the game is to aid Yukari, the heroine of this game to murder her boyfriend and get rid of anyone in your way! The game play should probably take roughly less than 15 minutes. There are three ways you can die, and there is only one true end.
In the age of Ilias, this city was the warground of the god Idia.
It was a place of trauma, on the threshold of life and death.
Such history is unknown to most.
Now we go to the Meji era, to the strangely-named high school of Oedipus Heigakkou.
Boys and girls, like canaries, are attuned to their surroundings, sensing a discomfort.
One might call their abilities supernatural. Barometers for the health of the city.
Here, a murderous soul from seven years ago prepares for revenge.
Are you prepared to expose the trauma?
Mai is having an awful day. She just got fired, and suddenly two guys show up claiming to be Angels of Death, saying that she's going to die in seven days.
Not only that, but her soul will be destroyed completely, so she can't even be reincarnated.
The Angels can't prevent her death, but they want to at least help save her soul. They lend her their supernatural powers so she can help people -- just like a superhero.
But can Mai do enough good deeds in the next seven days to change her fate?
Soutarou just manages to pay his school fees by doing part-time jobs. After helping his kouhai Umi and skipping his shift, he was fired from his part-time job and was having problems making ends meet. Umi felt responsible for his present situation and introduced him to a part-time job at a Southern resort. With deep blue skies, clear seas and vibrant vegetation, the place looked exactly like in the travel magazines.
Moreover, he was surrounded by many girls: energetic imouto-like Sango, affectionate airheaded ojousama Riho, shy and earnest Shiori, and the kind but also strict manager Nagisa. Arriving at the resort, Umi turned to him and asked him to spend the time there as her boyfriend.
Hung on a piece on thread in the foyer, a bamboo scroll read:
Rules
1) You must not let any strangers into the house. Preferably not even the forest where we reside in.
2) If you spot any strangers loitering around the property, alert us immediately.
3) You may converse with strangers as a gesture of friendliness, but never tell them where the house is located. We are hiding for safety, after all.
4) Don’t accept things from trespassers. Don’t give things to trespassers, either.
5) Never, I repeat, never talk to those of the Taira family.
6) Got it? Don’t trust the Taira Clan.
Minamoto no Ryouji, a 12th-century Japanese boy of the Minamoto clan read those rules, and knew them all by heart. Never in his life would he even dream of breaking even one of them. That is, until that one day he met a girl named Yuki in the heart of the winter fields.
Six Rules is a short story about a little boy, a little girl, and a spiritual journey through a snow-strewn forest of ancient Japan.
In the middle of the mountains stands an isolated, rural hot springs inn.
There works the beautiful waitress, Haru Inamori.
Souta Kamijou, the lover of Haru, secretly pays a visit to the inn in order to surprise her...
When the idiot couple of adults interlock, a steaming hot night of love ensues...
In the middle of summer….
Kurisuno Sakura, along with her fellow Mystery Club Members (and the teachers supervising), decide on a trip to visit Utsugi Mansion – a place hidden in the woods where 10 years ago was known for a forced group suicide to have occured.
Soon after arrival, Sakura and co learn that the previos owner of the mansion, Utsugi Masagi, had been involved in the research of a very special flower – one who’s pollen would carry poison while displaying impressive regenerating ability. A person suffering from it would be gradually covered in red marks and then die, as some cases develop an extreme tendency for violence towards others in the meantime. On top of that, the poison itself is also contagious by blood.
Naturally it doesn’t take too long till one of them is also infected, so the battle for survival begins…
An erotic visual novel starring a protagonist who can read minds. Use this power to engage in a wide variety of sexual acts centered around the concept of "consensual abnormal play," where you and your partner push the limits of eroticism.
Kano had been always in love with his best friend and senpai, Aki. However, his lack of courage and timidity hinders him to show his true feelings. This one rainy night, he’s given the chance to be alone with Aki. You have in your hands the fate of this young love.
But choose carefully, things can’t always be as you expect. Help Kano through his decisions to get the perfect ending.
Will this sleepover be a memory to regret... or a night to remember?
Once there lived a normal madam and maid in a village.
They were perfectly normal.
Normal life, normal relationship, but kind of abnormal.
This is how things changed.
It’s been several years since the ‘legendary era’ at Ryuumeikan. The powers of student council and the public morals committee have increased to encompass not only clubs, but also over all classes. Now the two committees which had become friendly with each other were led by two aggressive girls, Hakari and Neko. Respecting the traditions imposed by the principal Heizou, they fight each other, dragging Hakari’s follower Sanagi along in the process.
Ken ga Kimi is Rejet's first Japanese-inspired tale. A trial was released on November 1, 2013 and soon later the official game was released on December 19, 2013. The story takes place in the early stages of Edo period.