The "Villa of Pain" awaits. The monsters have infested this quaint country villa. The owners called Terminix and Orkin, but the Imps just ate the guys they sent out. Now they've called you in. You begin in the courtyard and must figure out a way into the building. Once inside, your mission is simple: destroy everything in your path.
It's time for you to clean house! And bring a mop, there'll be plenty of blood.
Another piece of human history has been desecrated by those ruthless Hell-spawned monsters. The Bleeding Tower Of Pisa is an affront to everyone on Earth and they've called you in to set things right. First, you must find a way into the tower. Then clean up the mess, floor by floor.When you've collected the keys, and "taken out the trash," head to the basement for the final showdown. Remember: in the Bleeding Tower Of Pisa, blood will flow. Try not to let it be yours!
The monsters have taken over one of our most prized national landmarks. The Hoover Dam has been infested with hell-spawn and it's your job to clean house! Battle your way up and down canyon ledges and caves in this very large, very detailed level. You'll want to stop and enjoy the view as you look up at the majestic Hoover Dam. Just don't stand still too long or you'll be toast! Your final objective is to get to the top of the dam and stop the baddies before they blow it up. Are you up to the task?
Fire on the Mountain is a 5 map limit-removing episode for Doom II and is my first proper mapset. Difficulty is slightly above Doom II, so this WAD should be fairly easy going.
Responding to a distress signal from a nearby planet, your ship detects no lifeforms, but sensors are picking up energy readings near an abandoned research facility. You are sent down with your away team as chief of security to investigate. Upon arrival, you are alone, there's no sign of your team, and your equipment is gone.
In a world shrouded in darkness, where the forces of evil hold dominion, one hero must rise to the challenge.Prepare for an epic journey into the heart of darkness with 'Hexen: Veil of Darkness' - a fresh and fiendish hub adventure utilising the power of GZDoom's Hardware mode. In this corner of Cronos, a shadowy sorceress, the notorious and macabre Mistress Nox, has acquired the Chaos Sphere. With its dark power at her disposal, she's been busy building an army of abominations, casting the world into eternal twilight. You are the chosen one, a hero marked by the Gods themselves. Your divine quest? Venture through treacherous swamps, delve deep into haunted forests, explore creepy castles and dungeons, and ultimately unlock the enigmatic portal to the Shadow Realm.
Agent Wells, it's time to prepare for your most dangerous and critical mission yet.
At 0600, your colleague and mentor Agent Cross, powered up the Time Interval Device and made an unsanctioned jump into the distant past. Her motives are unclear, but given her combat skills and precognition, she could irreparably alter the course of human history, in direct violation of the Institute's pursuits.Your mission: to find and eliminate Agent Cross, wherever and whenever she may hide.To avoid exposing past humans to our advanced technology, you must deploy unarmed and scavenge equipment on-site.
We have every confidence in your success, upon which our continued existence depends. Good luck, Agent. Commencing time-jump in 3... 2... 1..."
The Interval was made in 2022 during the month of May for the first Reload Magazine Game Jam.
Frag.Ops is a semi-realistic FPS total conversion mod for Unreal Tournament 2004. Players can choose between two teams, Special-Ops and Mercenaries, each has an arsenal of customizable weapons to choose from. FO takes place in a fictional near future environment, with missions located worldwide. The gameplay in this modern tactical shooter is round based with different objectives for each mission. Be warned, Frag.Ops contains extremely fast paced action.
Led by the people behind TacticalOps, backed up by a bunch of artists, modellers, mappers and supporters, the team behind TO: Crossfire pushes the limitations of Epic's Unreal Engine 2. Facing the choice of bringing terror to the world or fighting it, you will be part of decisive battles at locations you will not forget. Rescue hostages, blow up a building, gain information, assassinate a target - there is a vast variety of possibilities to decide a battle! And thus the assault continues...