Demonsomnia is a CO-OP horror video game developed and published by Woziva on Steam. It is a 4-player online CO-OP horror game about the impact of post-nuclear reaction. Radiation spread all over, put on your gas mask and go to the forest, collect the objects, and return to the mansion. Your goal is to gather evidence with equipment and hunt down the ghost.
A sequel to the original 30MC, the task was simple: create a map with 30 monsters in it. This set of 36 cl21 maps features work by a number of talented community map designers and contains some custom assets on top of the colorful Ancient Aliens texture pack!
Marble Hill is a new 20-level episode megawad for Doom 2 designed for limit removing source ports (complevel 2) made by the various members of Doomer Boards, led by Matador. The theme is loosely based on the aesthetic of the Marble Zone levels from Sonic the Hedgehog. These maps tend towards ancient temples/structures and feature limestone, lava, overgrown vegetation and purple rocks.
The second installment of a speedmapping event taking place in Clippy's discord server. The wonderful recolours by @Jimmy² from his Zoon-tech subset of Zoon-tex were used and some things were painted by mappers to fit resulting in 12 total maps.
Anniversary Edition of Half-Life: Retribution mod includes Half-Life 25th Anniversary Update's new features:
- Removed non-working multiplayer and everything connected with it.
- All types of debris have been completely removed.
- New menu background up to Quad HD resolution as "WON" version
- Animated Logo
- New loading screen
- UI items click sound as "WON" version
- Added 4 options in game configuratons "Advanced"
- Removed unsupported menu items
- Added new menu item for demo campain
- New icons for Steam library
- include russian translation.
In your journey to find a way back to Parthoris, you've come across a desolate palace. In hopes of finding a way out, you step through the portal at the entrance.
Welcome to the Neon Circles of Hell! Nostalgic Entropy: Neo-Retro is a large non-linear Vaporwave map where the architecture twists and turns into familiar structures of a future that wasn't meant to be. Experience a variety of combat scenarios, from classic coincidental encounters to gimmicky mini-game-like ones.
Originally 'The Nullspace', was a map submitted for Quake Brutalist Jam 2 by ExaByt. This is an expansion of it into a mini-episode consisting of 4 maps (including the original Nullspace, slightly updated/rebalanced), and a start map.
The slip gate takes Ranger to what looks to be a guarded crypt in the side of a mountain. He's not keen to find out what is going on and would rather get out of there. Unfortunately, the exit is locked behind a gold key out of reach.