Bumer 2 is a full-motion video rail shooter with real actors based on Pyotr Buslov's movie Bumer: Film vtoroy.
The game follows the story of Kostyan Kot from the movie. The game includes fragments from the movie, but most of the scenes were shot specifically for the game. All the player has to do is to click on enemies when they appear on the screen to shoot them.
Neuro is a cyberpunk first-person shooter video game developed by Revolt Games and published by Russobit-M.
The game's plot and world is tech-noir and cyberpunk-themed, as well as dystopian, with inspiration drawn from Blade Runner and Akira, and the works of writers such as William Gibson and Philip K. Dick.
Two maps build from the scraps of other mappers: Hrimfaxi used Drew's scraps for a large egyptian/mayan map called "Egyptian rhapsody!" Zwiffle used czg's for a ikblue map called "Teacups - are my intentions".
A Huge Level for Doom2, created back in 1998. Was my first map for Boom and now has been finally released. Was originally intended for the Doom Millennium project which was never released. The level originally didn't have as much detail, but I have given it a big facelift. In this map, you encounter every type of monster present in Doom2 and all weapons are present except for the BFG?, but who knows, it could be there?. The level is large and detailed and contains several unique sections such as a church and a Nazi building with Swastikas on the floors. Obviously the Demons are using the Nazi's for an experiment with silent teleporters. There are a few Arch Viles hanging around so be cautious. The 10 hard to find secrets come handy, many of them unmarked.
Loosely following the movie 'Even Horizon', you play as a marine sent to investigate the titular ship as it has been rediscovered around the orbit of Jupiter. As you arrive on the ship you realize that it has brought back with it the unspeakable horrors from where it had disappeared to as it digs deep into your mind, looking for your deepest darkest fears.
"In a futuristic world, a strict regime has eliminated war by suppressing emotions: books, art and music are strictly forbidden and feeling is a crime punishable by death. Cleric John Preston is a top ranking government agent responsible for destroying those who resist the rules. When he misses a dose of Prozium, a mind-altering drug that hinders emotion, Preston, who has been trained to enforce the strict laws of the new regime, suddenly becomes the only person capable of overthrowing it"
The modification is loosely based on the movie "Equilibrium" with the main focus of the work being based upon implementing a new combat system similar to the "gun kata" seen in some of the action scenes of the movie. The "Gun Kata" allows the player to take on several adversaries at the same time with dual weapons and gun them down in unison, much like what we see in the action movies of today where the hero wields dual handguns and shoots at different targets with each hand. This sort of stylish gun battle is what you can expec
Extremal Doom is a Doom megawad by Russian level designer Mikle Ilyin that was initially released in January 2003. It features three episodes, as well as some texture and sprite replacements, several of which have been taken from Hexen.
A group of premier mappers from the community had just three days to create a set of maps centered on the theme "ten" to celebrate DukeNukem3D's 10 year release anniversary.
Hostile Intent focuses teamwork, communication, and realism over a run and gun playstyle.
Hostile Intent for all intents and purposes is the thinking man's First Person Shooter. In Hostile Intent the player has to use cover wisely, conserve his ammo, work well with his teammates, use communication effectively, keep the mission at the forefront of his mind and especially keep his cool under fire.
The Carnage Continues is a modification for Blood that was developed over several years, with it being finally released on January 4, 2006, although the author commented that it could never be finished entirely as intended. The add-on was created by Harry, with one level jointly developed with Joel "Reactor" Blackwell (co-creator of Gods, the Epic Trilogy from 1998).
Developed in the Czech Republic by Lord Games, Ravenholm is a single-player Half-Life 2 modification based around the terrifying atmosphere, visuals and gameplay from the Half-Life 2 chapter of the same name. With a different and greatly expanded story and many new locations, you will find yourself battling many more zombies, headcrabs and more in a bid to free the town from this horrific, nightmarish infestation.
The atmosphere in the original HL2 game was both interesting, and terrefying, and that is the driving force behind our choice on creating a modifacation on that enviroment alone. All maps from this modifacation have a very similar kind of feel of atmosphere and gameplay from the original Ravenholm, but with an different and expanded story, and many new locations. So, you will find yourself battleing many more Zombies, Headcrabs, and more.
The sequel to the story after John (our player) escapes from Ravenholm goes on to Eye of the Storm.
Lilian Fourhand is a side scrolling action game that uses characters and locations from Maria-sama ga Miteru. Players move from left to right shooting down all enemies that come along, ranging from the likes of birds and bugs to schoolgirls.
What is Cinematic Mod?
Cinematic Mod (CM) is a Half-Life 2 modification, that adds more details and a darker look to the original Half-Life 2 series.
Imagine, a Hollywood producer got his hands on the game. The result would be similar to what the Cinematic Mod is: a graphics blockbuster, redesigned to the typical game to movie adaption with an orchestral soundtrack and beautiful people everywhere.