Rebels have made a base at the top of a mountain near a town called Coonersville. The Combine decided to send Headcrab canisters into the town instead of trying a normal assault and possibly wasting Combine lives and resources. After a suitable period of time to allow the Headcrabs to do their work, a sweeper team is sent in to secure the town and capture the base.
Congestion 1024 is a 2005 megawad for Doom II. All maps are designed so that the playing area fits entirely within a 1024×1024-sized area. Authors were allowed to define sectors outside of this area for the purposes of gameplay, detail, and scenery, as long as they are not reachable. MAP01 and MAP19, however, include accessible areas outside of the 1024×1024 boundary.
This project was influenced by the Exquisite Corpse community WAD.
Battlefield Pirates is a full conversion mod of Battlefield 1942. The general theme of the game is two rivaling clans, the Skull Clan and the Peglegs. These two pirate clans have been clashing at each other’s throats for years and over the course of time, they have evolved with new weaponry to kill one another. Brace yourself for a fun-filled adventure on the high seas!
Special Forces, Special Weapons, Special Vehicles, Special Missions...Become an elite soldier or insurgent in the secret war for control of the modern world's most strategic locations. Fight intense online battles using the latest weaponry on land, in the air, and at sea.
Battlefield 2 Special Forces takes the intensity and quality of Battlefield 2 behind the scenes of news headlines, showcasing the most elite and deadly forces in the modern military world. Using accurate Special Forces weapons, gadgets, and vehicles, these covert armies battle to control key military and strategic locations.
map01 has a metal-tech and a bit industrial style map02 (smaller) mostly outdoor-cave style and a bit tech style; see also the informations story: find your friends on a base on mars
An small but decent detailed tech map, some ideas in design ripped from E1M1. Thrown a bit of hell into it also to give this map an weird feeling when playing.
This mod harks back to a bygone age, when innovation with first person shooters was king.
Games like Thief, Requiem or Shogo would explore new approaches to the shooter genre.
Substance sought to merge the different playstyles into a precursor to the Crysis suit.
Each of the HEV Suit Modes comes with its own weapons and abilities, like energy shields or cloaking.
Just like multiplayer classes, which can be switched on-the-fly and share one gigantic inventory.
A special edition of the second entry into the fray of WWII. Featured in addition to the game are bonuses such as game trailers and concept art, mission walkthroughs and DVD-style developer commentary (with notes on the historical accuracy as well as game play tips), a narration by veteran Ranger Len Lomell about the assault on Pointe du Hoc, interviews and recording footage with the voice-over cast, and behind-the scenes footage with the developer.
F.E.A.R. Platinum includes the original F.E.A.R. and its two addons: F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate.
Be the hero in your own cinematic epic of action, tension and terror. A mysterious paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in a Special Forces team only to have them obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart. With no other recourse, the elite F.E.A.R. (First Encounter Assault Recon) team is assembled to deal with the extraordinary circumstances. They are given one simple mission: Evaluate the threat and eliminate the intruders at any cost.
F.E.A.R. Extraction Point
Extraction Point kicks off where the original game ended – with a bang. As the helicopter which the F.E.A.R. team is on attempts to leave the vicinity, it instead winds up crashing. The F.E.A.R. team is thus forced to seek out an alternate extraction po
"F.E.A.R." (First Encounter Assault Recon) is a critically acclaimed first-person shooter game released in 2005, developed by Monolith Productions and published by Sierra Entertainment. Blending psychological horror with intense combat, "F.E.A.R." puts players in the role of a point man in a special forces team tasked with containing a mysterious and powerful paranormal threat. The game's advanced AI, atmospheric storytelling, and impressive graphics create a deeply immersive experience. Players must navigate through dark, foreboding environments, battling both human enemies and supernatural entities while uncovering the dark secrets behind the paranormal phenomena. Renowned for its tense atmosphere, dynamic firefights, and haunting narrative, "F.E.A.R." stands out as a landmark title in the horror shooter genre.