Science and Industry is a teamplay mod for Half-Life, in which players assume the role of Security Officer in one of two rival corporations striving for domination in the cutthroat world of chemical and weapons research and development.
Lander is a small, lightweight, maneuverable machine designed for tight above and below ground flying, controlled through a set of thrusters on the corners and a single main engine on its belly. With the money you earn, make needed repairs or improve Lander with better weapons, engines, armor – or even replace it entirely. There are five grades of armor, four pulse energy weapons, three missile systems and four engines available when you have enough cash to purchase them.
In order to succeed, you must master intricate flight dynamics. Learn to maneuver your Lander through a series of traps and other obstacles, all the while handling gravity, wind, and other atmospheric interferences.
There are 30 increasingly difficult, non-linear single missions covering 15 different planets and moons. In the early stages of the game, they involve finding and retrieving objects with your tractor beam, searching and destroying a specific target or stealing an important object. Later operations take on a covert military flai
Jägermörder 1: Chemical Lab is a single-level PWAD designed by Derek MacDonald (Afterglow) for Doom II. It uses the music track "Damage Assessment" by Mark Klem.
Duke Nukem mysteriously lands in the Underworld. This world is very different from our world. There are no police, no beer, and no girls. Duke Nukem has to find his way out. The only way out is through the demonic portal, can he survive?
The first part of a horror oriented total conversion mod for Half-Life made as a promotional game for PC Gamer.
After a nasty car crash, you search for help only to find that monsters have taken over the area. you have to run and fight through graveyards, sewers, a swamp and even a volcano all in an effort to make it to the radio station in order to call for help.
Having successfully escaped san-angelos, found the transporter to the alien home world ( levels one thru three ), and liberated the clandestine transporter research facility ( level four ), the time has come to deal with the real evil.... the alien sympathizers.
Very large industrial/Zerstorer-inspired zone with great details and gameplay.
Recommended to use with Zerstorer, but works in id tech 1 too, then it is quite hard. Made in 1999 by John "DaMaul" McCann and stood the test of time fairly well.
Alien Invasion is a total conversion for Duke Nukem 3D: Atomic Edition. It was created by Fred Hero and released on June 16th, 1999. It contains new levels, new graphics (including graphics from Wolfenstein 3D, Doom, Doom II, Shadow Warrior, Blood, and Rise of the Triad: Dark War) new voice-overs (including voice-overs from Shadow Warrior), and new music (including music from Doom, Shadow Warrior, Blood, and Rise of the Triad: Dark War).
Assault on Tei Tenga, also known as Tei Tenga, is a hub-based mapset for ZDoom created by Sam Ketner. It is widely considered as the first WAD to use the ZDoom hub system inherited from Hexen, combined with ACS-scripted cutscenes, which was not a simple proof of concept. Due to this, it is listed as one of the Top 100 WADs of All Time by Doomworld. Released on May 21, 1999, it originally received mixed responses, with some community members complaining that extensive scripting interfered with Doom's gameplay. Nevertheless, Tei Tenga has been described as "the wad that got ZDoom on its feet".
Rail shooter based on Iron Maiden's music and mascot, Eddie. The game was included as a bonus disc with the double CD compilation album of the same name. The game takes the player through a series of linear, on-rails missions through various levels based on the covers of past Iron Maiden albums. Players can select any track from the album to play in the background of each level.
Pax is a single-level PWAD for Doom II and a Boom-compatible source port. It was released by Ty Halderman in 1999 and uses an unnamed music track by Peter Cowderoy.
In the Dome of D'Sparil there is an ancient underwater city that has recently been taken over by the minions of the dark wizard. It is your responsibility to remove the foul presence of these evil creatures from this place! City of the Damned? That was mere practice compared to the beings you must face here!
Waking up from deep sleep on a space station, you find the place overrun by aliens; your only option is to destroy the reactor and get the hell out of there in an escape pod.
4 maps which are more focused on design and combat. Like in its predecessor "Time", you still have certain things to do, but it's much less like a real mission.