Xenic places you in a ZX-G Firefly Type F fighter. Viewed from slightly above and behind the spaceship, the camera scrolls into a 3-D environment in all directions. There are seven levels to negotiate situated above huge crowded cities on earth, earth's oceans, space and on the futuristic world of Morzique. A striking feature is the fighter cannot collide with the backgrounds. This is a good thing, though, as from the word go Morzique spaceships fly into the screen from all directions and fire at you at an alarming rate. Luckily, you have three types of weapon at your disposal: standard fire, three smart bombs, and by holding down the fire- and smart bomb-keys simultaneously, a laser beam. Certain destroyed ships leave behind three types of power-ups: mint-coloured orbs add 10% energy to your energy bar, green orbs gain 100 points and red orbs gain 200 points. Finally, at the end of a level a huge end-of-level boss awaits and needs to be put to rest.
Agents of Death was an FPS (First Person Shooter) video game, that was produced for the PC by the Polish game developer Mirage Media (also referred to in some places as Mirage Interactive). In the game's story line, the player leads a team of Imperial Assassins to eliminate a Heretical Imperial Commander, known as the Cardinal. He is under the power of a Daemon Prince and must be stopped by the Assassins, before ruin befalls the Cardinal's world.
Humanity's most dangerous enemy, the Kybernoids, have invaded and occupied Lugubrios, a planet of paramount strategic value. The Kybernoids have built a shield generator, protecting the planet from any kind of attack. You are Skout and it's your mission to destroy this generator and to free the enslaved population.
The Nazis won World War II with technology from the future and now the future is paying for it with deadly electrical storms. You are a renegade mercenary sent back to World War II Germany to stop the weapon being built and therefore save the future.
The Monkey Wrench Conspiracy "mod" puts you in the role of an intergalactic secret agent dispatched to deep space to rescue the Copernicus station from alien hijackers. It is a complete tutorial for a complex technical product, designed to teach industrial engineers how to use new 3-D design software.
Realm of Chaos is a Doom II megawad that contains 32 levels and was released on October 31, 1996 by The Macintosh Team (TMT). As the name of the mapping team implies, the project was exclusively built by Doom mappers on Apple Macintosh computers.
How many Pigcops does it take to stop Duke from screwing in a light bulb? You probably know the answer. It is dawn. Duke is sent to repair a lighthouse overrun by aliens. A hard climb to the base of the tower, and Duke finds there are eight floors to the top , and the elevator is locked. Some pigcops have learned to toss morters, some turrets have been upgraded to RPG launchers, and Duke is thinking he will be putting in some overtime on this job.
Inherit the Earth is an earlier add-on by Dustin "Bloatoid" Twilley, later creator of Hostile Takeover (2001, 2013) and much later of Death Wish (2011, 2017-2020), from 1999 that comprises of three episodes, plus a short secret fourth. The batch file was last modified on November 23, 1999.
Operation: Biowar, more generally known as Biowar, is a 19 level megawad created by Chris Harbin together with Paul Corfiatis and John Bishop. It was released in 1999, and features a combination of techbase and Hell levels but also some new themes including a snowy mountain. There are several new sound effects and textures but no changes in the regular Doom gameplay. The mod features music by well known composer Mark Klem.
Nerf Arena Blast is a first person shooter that uses the Unreal Engine, featuring a sports arena in which players use guns either from or inspired by Hasbro's line of foam-projectile-launching Ner guns. Like other Unreal-based games, it is oriented around competitive arena-based play, via teamplay, old-style deathmatch, and other match types, and can be played either multiplayer or single-player with bots. Single-player play features tournament modes with progression and scores. It can be played in matches of up to 16 players via LAN or Internet.
The game was acclaimed for its excellent execution, capturing the enjoyment of the game on which it is based, but mildly criticized for the fact that those opposed to violence in video games would not be satisfied by "nerfing" the violence, so to speak, while it would also lose some appeal to those who are turned off by the lack of explicit violence and its more child-friendly approach.
As of 2024, there is still a community of players who continue to play the game.