Project I.G.I.: I'm Going In (released in Europe as simply Project I.G.I.) is a tactical first-person shooter developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive. It is one of the first computer games to feature realistic weaponry and tactical combat situations.
Pursue and defeat a homicidal ex-Russian Colonel before she turns Europe into a nuclear wasteland in Project IGI: I'm Going In. This first-person shooter emphasizes stealth and guile instead of massive firepower. Jones has to sneak into the toughest military installations in Eastern Europe, and once inside, use his skills in thievery, computer hacking, sabotage, and reconnaissance to stop the madwoman. The enemy's Artificial Intelligence will react to his every action and use military tactics to track his position. In order to counter its surveillance, bunkers, tanks, and gunships, Jones is equipped with NATO spy gear and assault weapons. If the odds get stacked too high against him, he can call in a napalm strike via his
Duke pursues the aliens, but is too late. Rotterdam has fallen a prey to the alien cruelty. With a totally massacred population, the city looks strangely deserted.
Asylum of the Wretched is a single-level PWAD for Doom II for limit removing source ports. It was designed by Ian Myers and uses the music track "". The PWAD is notable for its horror theme and atmosphere, accomplished through the use of new graphics and sounds and a DeHackEd patch.
From mid-August to mid-September, Doomworld.com held a contest with a simple premise: design the best Boom level you can with only 10 sectors. This is the result.
Originally, Gunman Chronicles was developed by Rewolf Software as a mod for the first person shooter Half Life; after negotiations Sierra released it as a retail version in 2000.
In Gunman Chronicles, the general of the Gunmen fell in battle with the Xenomes, a strange alien species which suddenly appeared on the planet Banzure Prime. Now, a mysterious presence has tinkered with the DNA of these Xenomes, making them bigger and stronger than ever before, and the scourge is spreading once again. As Major Archer, leader of the Gunmen, the only law in this area of the galaxy, you must set things right - find the source of this hostile invasion, and clear these alien scum from the rim of the galaxy!
In-your-face paintball tournament action. Charge through the brush, watching over your shoulder. Feel the air pumping through your lungs and the adrenaline rushing through your veins. You are the Captain of your paintball team. Handpick your team members, outfit them with authentic safety gear and paintball markers, and execute strategies that will lead you to victory. Choose from 10 different large-scale maps. Get in your gear. Get the enemy in your sights. Get in the action.
Unreal Tournament is a first-person shooter video game developed by Epic Games and Digital Extremes. The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Microsoft Windows, and later released on the PlayStation 2 by Infogrames, and on the Dreamcast by Secret Level. Players compete in a series of matches of various types, with the general aim of out-killing opponents. The PC version supports multiplayer online or over a local area network. Free expansion packs were released, some of which were bundled with a 2000 re-release: Unreal Tournament: Game of the Year Edition.
The game is based on the same technology that powered Unreal, but the design of Unreal Tournament shifted the series' focus to competitive multiplayer action. Development took 18 months, and the game was initially intended to be an expansion for Unreal. Unreal Tournament received critical acclaim, with reviewers praising the graphics, artificial intelligence and gameplay, although the console ports were no
You are Gordon Freeman, formerly a scientist at Black Mesa Research Establishment, now reluctantly employed by a mysterious organisation as a troubleshooter. You are contacted by the Man in Blue. He seems strangely worried; something has ruffled his normally impenetrable character.
Chemical Existence puts you in the role of Reece Max whom simply is in the wrong place at the wrong time. He gets mixed up with fighting gangs, evil corporations and mutated creatures…
After a routine flight above Western Europe, Duke Nukem, EDF's best agent, crashed on the roof of a storage facility near Rotterdam mainport, in The Netherlands. Completely dazed he tried to find some help or at least contact the outside world, but none of that worked out. He encountered aliens instead and not one humanbeing seemed to be alive. Only some notes and logs where left.
Duke decides to invade a quiet little Nuclear Waste Facility. When the tresspasser is discovered, the alien troops are alerted, and what follows is mayhem.