A remake/remix of DM6 'The Dark Zone': Quake's stock deathmatch level turned into a large, industrial base-style singleplayer map. The map source is included.
A dream-like map that spans multiple environments. The premise is to transport yourself out of a hub area to different locations, solve the puzzles, return to the hub, and open up a forcefield.
Bury My Heart Knee Deep is a huge, vanilla, E1- style map for Doom II that takes cues from Metroidvania game progression. It's bursting with optional areas, secrets, and potential sequence breaks. You can follow the "intended" path or make your own way through. You can even complete the whole thing without picking up a single key.
Operation Sea Wolf is a total conversion for GZDoom/Doom II developed by Mike MacDee (Impie) in 2018 and released in full in 2019. It is an eight-map remake of Operation Arctic Wolf by Laz Rojas, and the third "Winter Agent Juno" mod, following Project Einherjar and Midgard Outlaw. Impie remade the Arctic Wolf maps from scratch, often combining several locations into a single, sprawling map.
DOOM 404 is a 32-level, vanilla-compatible (complevel 2) megawad. Every map was built with 404 lines or fewer, as a nod to the project name, to keep the map design focused on the key concept for each level.
It's a sad life on the Space Marine IT Help Desk. Especially when you're stuck on the graveyard shift. Night after night of "Did you try rebooting?" Not exactly what you expected when you signed up.
You figured this call would be more of the same: some garbled voice mail about "gremlins in the system". Gremlins? Seriously, how old is the guy who left that? Ninety five? He probably remembers vacuum tubes.
Now you're here though, something isn't right. This facility should be busy, but it's silent. Almost desolate. You're starting to feel glad you brought that popgun they issued you with to make you look like a real soldier ...
This is a single, medium sized GZDoom underwater themed map. It has custom monsters and REQUIRES free-look; jumping and crouching are optional but supported. It also features some lenghty underwater sections, so it is recommended to play with a custom HUD/Mod that has an oxygen bar. It looks better if you set your light options to either "Dark" or "Doom".
Ashes is a Post-apocalypse themed Doom II Total conversion, designed to be run in the Gzdoom or Qzdoom ports, and includes support for either software or hardware options. Set decades after a worldwide catastrophe has reduced most of the country to toxic wasteland, the player takes on the role of a scavenger searching the ruins of "The City", a once thriving metropolis, for valuable items. Add bands of mutant cannibals, limited ammunition, and a mysterious group of gas-mask wearing para-military types prowling the rubble.
Heavily inspired by 90's FPS games, 80's post-apocalyptic movies, and a shit-ton of other references, Ashes will be designed to either run as a weapons mod, a map-pack, or as a full conversion, depending on the modules downloaded and run.
Formerly known as Europa, Aurora Tencent Studio presents the next generation of multiplayer battle royale using the Quicksilver X engine. Trapped on a snowy mountain assaulted by a disastrous snowstorm, the only way out is a rescue flight which can only save up to four people. Survivors must stay ahead of the approaching storm while eliminating competition. Welcome to Ring of Elysium.
A medium sized, architecturally detailed single-player map which twists back in on itself several times, set in a crumbling monastery made of marble and corpses.
Will you accept the challenge of collecting the 8 skulls spread around different, difficult, rage inducing levels, guarded by tons of hostile deadly enemies, if you are so prepare to DIE, If you dead that is OK because it is a HARD game for hardcore players.