No End In Sight is a megawad for The Ultimate Doom created by three Doom the Way id Did contributors: Emil Brundage (NaturalTvventy), Xaser Acheron, and Christopher Lutz. The megawad includes both new levels and levels modified from Doom the Way id Did. The first three episodes are vanilla-compatible, whilst the fourth episode requires a limit-removing source port. It was named as one of the winners of the 2017 Cacowards, and the final version 1.4 was released in July 2019. On March 31, 2020, it was added to the list of official add-ons for the Doom Classic Unity port.
Fifth "retro" map jam held at Func_Msgboard, following an E3M5/The Wind Tunnels theme, resulting in seven small to medium-sized levels. Retro Jams are made to be played with a vanilla engine and require no modification.
Classic singleplayer campaign made by Gotshun that was never finished or released: Two episodes with 16 levels of various themes including a start map and a secret map. The second episode lacks a conclusion/boss fight due to the unfinished nature of the pack, but it is perfectly playable.
Blade of Agony is a story-driven FPS built on the GZDoom engine, inspired by WWII shooters from the 90's and early 2000's like Wolfenstein 3D, Medal of Honor and Call of Duty, but with faster-paced gameplay in the spirit of Doom!
You are Cpt. William "B.J." Blazkowicz, brought back into the fold after a period of administrative leave to push back against the Nazis' new push into human experimentation and obsession for occult objects.
Queendoom is an Archery Tower Defense game designed from the ground up for Virtual Reality. Be the Queen your kingdom needs and defend them, so go get your bow and manage your army in the campaign to slay the demon creatures that want to destroy you and your people.
Travelling to the moon is a boom compatible map that was designed in about 5 months (maybe a bit more) and it is a rather large map (it was intended to be short/medium at first though).
Legacy of Heroes is a Boom compatible episode for Doom 2 with 11 levels. The maps use the textures from Eternal Doom and the themes for the most are fantasy oriented. The maps also feature a more adventurous style and the level progression was made to make feel the episode like a continuous journey. Some levels are very long and all of them were desgned with pistol starts in mind.
Duke Nukem gets shot down by a Science experiment gone wrong near Dracula's Castle - get in and make the bastards pay for rising your flight insurance premium yet again.
Experience the dawn of all-out war in Battlefield 1. Fight your way through epic battles rangingfrom tight urban combat in a besieged French city to the heavily defended mountain forts in theItalian Alps or frantic combats in the deserts of Arabia.