5till L1 Complex is single-level PWAD designed by Lainos for Doom II. It was released in 2012 and requires a limit removing source port. The mod uses a music track and intermission music from the anime series Angel Beats! while replacing the title music with silence.
Started in 2009-ish, Coffee Break was intended to be another 32 map megawad. Unfortunately, due to a busy schedule, laziness, and other excuses, I didn't finish it. But I do have 11 maps, so there's that.
Submitted for your approval are 11 short maps designed to challenge all sorts of Doomers. All were made with lots of tender love and care, and with pistol starts in mind.
t's more than just a reskin of Nazis. Really, apart from the bullet tracers, this is effectively designed from scratch, using borrowed TekWar enemy sprites to give the mod a sort of Lethal Enforcers/Operation Wolf 3 feel. Terrorists! is intended as a tribute to 1980's and 1990's action movies like Commando, Die Hard, Under Siege, Total Recall, and The Terminator. The focus here is on giving you all the tools you need to become your own Man of Action.
The Pyromania Update was a major content update for Team Fortress 2 and was released on June 27, 2012, coinciding with the release of the final Meet the Team short, Meet the Pyro.
Three totally new episodes for Heretic - 31 levels, including new graphics, sounds and music. Five new weapons - 13 in all. New deadly enemies, new tricks and traps and much more.
Welcome to Samsara.
This is a multiplayer project inspired by crossover fighting games, designed to bring these games that people love so much and give them a second life on the multiplayer front, taking the heroes and the weapons and pitting them all aside (and sometimes against) each other. When you play Samsara, you pick a hero from a classic FPS game, spawn in the battlefield with abilities and weapons from their original game, and then proceed to lay waste among all those that stand in your way in whatever iwad or levelset of your choice. Each of the heroes are strictly limited to their own weapons, so you won't have a nonsensical random mash-up of people wielding weapons just not suited for them.
Want to play in Heretic? No problem. Give Chex Quest a whirl? Go right ahead. Wanted to like HeXen but didn't like the low amount of weapons? Go on, enjoy it. Want to go strictly vanilla and play Doom II? Be my guest. Current iwads supported are Doom, Doom II/TNT/Plutonia, Heretic, HeXen, Chex Quest, Strife, and Harm
Smokin' Guns is a total conversion of Quake III made available as a stand-alone title. It is a multiplayer game with a western theme with the game modes duel, deathmatch, team deathmatch, round teamplay, and bank robbery where one team consists of outlaws trying to steal gold and another as lawmen preventing them from entering the bank.
The game comes with many maps set in deserted towns, a mine, a steamboat and an express train. The arsenal consists of single or dual pistols, shotguns, machine guns, shotguns and other items such as a scope, dynamite and boiler plates. Weapons can be found by picking them off dead players or through the in-game buy menu. Cash for the weapons is earned by killing players or by collecting it in the level where it respawns regularly. Through the same menu, ammunition can be bought.
The levels often offer a stealth approach, hiding behind crates or shooting through windows that can break. Weapons can only contain a small amount of bullets (unless an additional ammo belt is bought
These levels are the first four of them, and they are the bigger too. All maps can be finished starting with pistol only. Maps are hard, but difficult levels are implemented.
Fighting in Aden Gulf is an indie FPS game. Story of this game is about the battle of Iranian Navy and Somalian Pirates. Fighting in Aden Gulf was developed in 2010 made with Unity 3.4 and was released in 2011. It is the best-selling FPS video game of Iran. There were 7 levels in this game and also had 2 hours of gameplay. This game was introduced in Unite 2012 as one of the top games of that year.
Five prototype toy figures, carriers of the revolutionary Micro Battery, have special instructions from their maker to activate others of their kind. But with limited battery resources, they are forced to fight each other for power. Meanwhile, mechanical tracker monsters pose an even greater threat to a Micro World full of broken toys looking for a second chance. The toys are small, but their war is big.
Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software. Zandronum brings classic Doom into the 21st century, maintaining the essence of what has made Doom great for so many years and, at the same time, adding new features to modernize it, creating a fresh, fun new experience.