A new era of world conflict. Go where most men don't dare and do what most men won't. Arrive by sea, air and land prepared for unconventional warfare, counter-guerilla tactics and clandestine operations in the most turbulent hot spots in the world. Push your stamina and strength beyond your physical and mental limits, ready to lay down your life in service of your country.
245 million years of evolution collide when a starship crashes, releasing hoards of furious Jurassic beasts into the parks, sewers and streets. Eradicate the escaped carnivores or play the dinosaur and stomp, claw and bite your way to freedom.
Developed by Sunstorm Interactive, Carnivores: Cityscape offers up a furious first-person experience with a malevolent motive--the dinosaurs can now fight back, and for the first time, players can assume the role of their favorite carnivore.
Whether thrashing a subway or blasting through a pack of prehistoric flesh, Carnivores: Cityscape magnifies the on-screen mayhem with multiplayer functionality that supports cooperative play and head-to-head "Dinomatch."
The final rift was closed and the Hell War was over at last. The citizens of the Earth celebrated for the first time in almost six years. The forces of Hell had been beaten. Humanity had won. Now began the long process of burrying the dead and rebuilding, but the nations of Earth were united now, and they were willing to work together to usher in a golden age of peace.
However, all was not as well as it had seemed, for six months later, more Hellspawn began to appear and the air was once again heavy with cries of pain and screams of death. The war was not over yet, after all. You were stationed at the top secret military base when the source of the latest demonic invasion was pinpointed. Once again, the Marine Coprs was called upon to do battle with the damned. Your recon platoon was the first to go in.
The target location was a mining facility owned by the UAC. At least, officially, it was a mining facility, but upon investigation, it became clear that more had been going on here than mining. The place was aband
The game is a first-person shooter that follows the plot of the first Die Hard film. Players take the role of John McClane, and try to stop the terrorist attack on the Nakatomi Plaza. The game's levels are based on the sets from the film. The various action scenes from the film have also been recreated.
The game expands on the film's plot, and adds a few missions not found in the film, such as escorting a SWAT team around the building or saving various hostages stranded on various floors of the building.
By Davide Di Bartolo (Crazy). The story starts where the original Blue-Shift ended: after having saved himself from Black-Mesa together with Rosenberg and the other 2 scientists, something goes wrong and Calhoun is teletransported in the alien dimension for a computer error.... yes I know, isn't very original.... but is just an excuse to put the hands again on the weapons!
While intended to become a James Bond TC, this project was never finished. However, 6 really nice maps remained. You will visit interesting locations like a flying plane, an underwater base or a Russian missile silo.
An episode with 7 new levels and new art replacing the 2nd episode.
Earth Defence Forces leader has been killed just when a strange artifact has been uncovered. Therefore Duke goes to investigate this at the EDF center. In the meantime, experiments on the artifact reveals its ability to teleport in space and time.
M&Y Corporation is an enterprise that illegaly sells weapons and military equipment to another countries. They earn a very high amount of money with this business and they don't think that a possible war is coming...
Necrobrood is a three map pack with new monsters, textures and skins. The theme follows on from Permutations of the Rotten with a very dark and morbid metal style using grotty brownish modified ID textures.
You're watching Itchy and Scratchy and it's annoying you so you've decided to go outside and when you just get out of the door you hear this awful crashing sound and you've
This contest was run mid-September to mid-November of 2001, with the goal of creating maps in the tradition of Tim Elek's 'Coagula' series of maps - a series of structures floating in the void. There were 5 entries: Tronyn(2), Fat Controller, Dilvish, and Necros. In addition, a start map created by Tronyn is included, as well as the original Coagula series by Tim Elek.
Duke Nukem, who is a veteran agent of EDF, had a very hard work the last 6 years. And now it was time for vacation :) Duke was on the coast of California for 3 months enjoying that he finally got some free time, and then, he returned to the EDF Headquarters to bring his help again.
In a star system far from Earth, there is intelligent life. Driven by conquest, a race more advanced than Humans - and far more brutal - has waged a war against all sentient beings. They will destroy anything in their path, as they have done for thousands of years. The OVERLORDS, a bloodthirsty race bent on power and destruction, have annihilated every inhabited planet in their wake. Sidrial, one of the last planets standing, is the last outpost between Earth and the Overlords. With most of Sidrial destroyed, a new breed has risen to fight back against the tyrants. As the Sidrilian Rebel Forces fight back and struggle to join with others against the OVERLORDS, new alliances will be forged and the future of entire galaxies will depend on their success.
In Sidrial, you make your escape from some sort of prison that seems to be devoid of life.