A moon themed episode for MBF21 compatible ports. Difficulty should be around that of Speed of Doom E2, Ancient Aliens E3, Valiant E5 and Nova 3 E3 with the exception of the secret map.
Infested is a seven-level (plus intermissions) PK3 for Doom II, created by ginc. Built for GZDoom, Infested includes custom monsters, weapons and textures. The gameplay also features scripted arena-like encounters where the player must deal with Gore Nests that summon waves of monsters.
We have 32 totally awesome vanilla compatible maps for you (+ 2 bonus maps), powered by a vanilla friendly version of Otex1.1.
The episode themes this year, I feel are pretty interesting, unique and hopefully people will enjoy them.
Fourth Halloween Jam held on QuakeAddicted, a community project featuring eight levels + a start map in varying sizes and themes. Some of the maps use custom textures, e.g. Makkon and Alice. The pack runs on Arcane Dimensions 1.8 (included) and comes with various custom content like models, sounds, skyboxes, and music tracks. The map sources are included.
Snowfury is a single map wad for Boom set in an snowy castle featuring classic styled gameplay. The level should take around 15-20 minutes to complete, and provide a decent challenge. Difficulty levels are supported. Freelook is fine, but avoid jumping.
The main gimmick of the map is that it uses a snow effect that doesn't require decorate or a more advanced engine, inspired by the old map "nordhell" by Eternal/Deadall. The effect can break down if you look at it too closely but most of the time it looks pretty nice.
Warglaive is a set of small to medium sized maps focusing on action-packed, difficult, classic-styled gameplay. Difficulty starts off moderate and escalates to very challenging on the later maps, though lowering skill level can ease things up significantly if needed. There are 7 main levels and one bonus level accessed through a secret exit on map 7, which is intended to be a very difficult challenge for seasoned players.
George is a first person, survival horror game set in the Cascade Mountains of the United States. Using first person combat and exploration, the player must face the horrors that hide in these woods and find a way to survive the nightmare.
Arceon is a boom compatible mapset consisting of 6 medium length maps plus an epilogue map, mainly consisting of techbase themed maps, with different themes based on the light color of each map
Each of the maps was built with an emphasis on having layouts that encourage incidental combat from monsters and are easy to navigate, filled along with several combat setpieces.
Wadazine Master Collection 04: Heresy or shortly WMC04: Heresy is an eight-level collaborative episode WAD for Heretic designed for GZDoom or K8Vavoom source ports in UDMF format created by various members of The Doom Master Wadazine community led by Alexa Jones-Gonzales (Remilia Scarlet) and co-lead Christian Blair (Endless). It is the fourth entry in the Wadazine Master Collection series.
Sequel to the mod to the original Kendo's Cut, this time following Claire as she deals with the ramifications of Robert Kendo surviving the zombie attack on his gun store.
SIGNAL LOST is a total reimagining of Half-Life: Uplink that will take you through a plethora of cut locations during the final stages of the Black Mesa incident. The mod includes alpha/beta models and unique beta design with highly detailed maps!
Atmospheric Extinction is a Boom (-complevel 9) mapset comprised of 9 maps divided into 3 distinct and action-packed episodes.
This project began when I was messing around with OTEX and trying to see if I could come up with some interesting layouts with a sense of progression, interconnectivity, and be fun/rewarding to explore.