A quick semi-speedmap made for @Dragonfly's birthday! Inspired greatly by his "Order of the Odonata" map from a few years back.
Simply collect the three teal skulls to open the exit. Blind playthrough probably takes about 20 minutes.
Do you think you have the power to protect others?
What gives you this power?
Are you excited to hold the gun?
Will the gun make you feel powerful?
All they do is let you take power from others…
J.A.M: Episode 1 is a Boom (-complevel 9) mapset, containing 11 (+1) maps, with heavy usage of DeHackEd (so mods are highly likely to break it). All difficulty settings are available and balanced for them, but this is intended for those who have beaten Plutonia on UV at least.
Literalism is a 26-level Boom mapset that came to life as a community project hosted by MFG38. Running between July 22nd and August 22nd, 2021, the project employed a gimmick somewhat inspired by how speedmapping sessions often place a thematic restriction. Participating mappers were given a randomly generated map title to make maps inspired by. Maps were compiled into this mapset in order of submission, so the difficulty curve may be all over the place.
Spooky episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards. This month's project leads are joe-ilya and 40oz.
Meant to be an immediate follow-up to the story of Doom II, it features maps that are heavily inspired by their original counterparts, but with a reversed progression. The player begins at the destroyed Icon of Sin site and retraces their steps through the Hell levels, city levels and finally the starport levels, while facing increasingly heavy demonic opposition and changed, mostly destroyed and twisted architecture heavily reminiscent of the original layouts.
Community map pack inspired by SMEJ and SMEJ2: nine small to large levels plus a start/hub map in varying themes, mostly set in snowy Finnish landscapes. It is based on the SMEJ2 mod (included) and features new enemies, models, custom textures, skyboxes, and music tracks. The map sources are included. SMEJ made were originally a map pack of Finnish mappers - Curiously, none of the maps are made by the Finnish SMEJ team.
Dereliction Derby is a single map release that was a result of being inspired by a number of more modern projects such as Eviternity, Bloodstain, Valiant, and so forth.
The desire was to create a stand-alone release that made some use of these modern stylings, especially by making use of Boom features, to create something that has a constant feel of pressure and higher action, while also being detailed enough to make it seem like a real place rather than the most abstract stylings of a lot of Doom fare.
Arch Stone vs The Zombie Specters - Bad Dudes have unleashed Zombie Specters on the City. The DoD sends in Special Agent Arch Stone to stop them. Clear the Bad Dudes and Zombie Specters from several progressively challenging levels.
Released as a free update on the base game, this Anniversary Edition includes:
• All DLC
• The full soundtrack for the game
• Classic and brand new wallpapers
• The original manual (pdf)
• The Official Strategy Guide (pdf)
• Ringtone
• The Collector's Edition Artbook (pdf)
• Collectors cards (pdfs)
• The original launch trailer
Haste is an eighteen-map Doom II megawad for Boom-compatible source ports by various mappers known for their work in the slaughter map genre. The project was originally headed by Scotty but seen to completion by Insane_Gazebo. Initially, the maps were meant to be short and more accessible challenge maps that could be beaten by lower-skilled players on the Ultra-Violence difficulty setting, but the style shifted to longer and more challenging maps after Insane_Gazebo took over the project. The WAD was released on the Doomworld forums on September 22nd, 2021 and was awarded a Cacoward at the end of that year.
Two Boom compatible (cl9) levels for Doom 2. Quite challenging maps on UV (harder then Plutonia maps on skill 4), more manageable on lower skill settings. It features the low life Cybers Ribbiks created, which have 700 hp in this wad (a full credit list of the resources used is present in the text file). Cooperative gameplay is implemented.
Report One: Operation Alive is a Half-Life modification from the Report series, a story about Kyle Rodriguez, a corporal who will go through blood and sweat, but will overcome the opponents.
Kyle will meet old friends, and the good old villain Mason. He will also fight the mercenaries, and prove that the soldiers do not eat bread for nothing, eventually saving everyone!
A collection of maps that are short, sweet, and to the point. This wad is called Linux Jank as a reference to my learning all the strange quirks of Eureka Editor.