This map focuses on an alien spacecraft and some buildings around where it landed; by the time Duke gets there, there are way too many aliens in the area just kinda chillin'.
Halls of The Goat Child is a semi-speedmap that is short and sweet, taking me about 12 minutes to complete on UV. It gets to the point and doesn't do anything too elaborate.
Medium to large abstract metal/industrial-ish level floating in the void. It is based on the Progs_dump mod (included) and comes with a couple of new models and sounds. The map and qc sources are included.
Twenty-eight maps across seven themed episodes. The story: the UAC has developed new gate technology that connects any two points in time and space. The UAC has now reported that they have lost contact with the secret facility housing the prototype gate. You have been sent to investigate. Your superiors suspect another demonic incursion. If this is what has happened, your orders are to stop the incursion by whatever means necessary.
A drifting, dead planet shows signs of having once supported life. Scanning reveals the sites of their holy artifacts, now lost to time and decay. But, preserved in thick ash, you find one of their most sacred ancient totems. These items are so revered that virtually every household had at least one, if not more.
Nabbit has stolen the legendary "Miyamoto" book from Kamek's Library. In the wrong hands, this book could cause great danger. Kamek must get it back before the book causes even more chaos!
Ar Luminae is a single-level PK3 for Doom II and the GZDoom source port that was released in November 2020. It was designed by Aurelius and Kaito and uses several music tracks: "Wolverine" and "Atomic" by James Paddock (Jimmy), "Fission Dance" by Brayden Hart (AD_79), and a MIDI rendition of "Gerudo Valley" from The Legend of Zelda: Ocarina of Time. It received one of the 2020 Cacowards. The map integrates the gameplay changes of the Supercharge mod.
What does Temple of the Lizard Men 5 bring to the series?
- Larger and more complex maps.
- Two hub maps allowing the player to choose which level they want to play first and in whatever order they want.
- At the end of each map, there is a puzzle item the player will pick up and use within the hub levels.
- Less arsenal that requires reloading (More runnin' n gunnin'!).
- Smaller wad/pk3 file size.
- Expands compatibility from GZDoom 1.8.2 to the current version of GZDoom.
- Compatible with Zandronum 3.0
- Compatible with LZDoom
Remake of E1M2 from Quake: a medium-sized medieval castle with many candles. The map was previously released as part of Halloween Jam 2. Among other things, this version features even more candles! Comes with a new bat model and some ambient sounds.
Ascent of Titan is a Doom 2 episode written in one month for NaNoWADMo 2020! It was brought together from scraps from various submissions to community projects that never made it, restyled into a classic techbase-styled episode with a modern spin.
A set of 14 Boom-compatible maps designed for pistolstart. The difficulty starts off like Episode 1 of Doom 1, then ramps up to some Plutonia / late TNT difficulty near the end.
Barbie Girl is a single, limit-removing complevel 2 (doom (strict)) map for DOOM 2.
This was made in response to a Doomworld post that nobody should ever use a MIDI of the pop song "Barbie Girl" by Aqua in a Doom map.
A Third Halloween Jam was held on QuakeAddicted, a community project featuring 13 levels + a start map of varying sizes and themes. Most of the maps use custom textures. The pack is based on the Arcane Dimensions mod (included) and comes with various custom content like models, sounds, skyboxes, and music tracks. Some of the map sources are included.