Inherit the Earth is an earlier add-on by Dustin "Bloatoid" Twilley, later creator of Hostile Takeover (2001, 2013) and much later of Death Wish (2011, 2017-2020), from 1999 that comprises of three episodes, plus a short secret fourth. The batch file was last modified on November 23, 1999.
Experience the most challenging and engaging combat in DOOM Eternal, new mechanics, enemy variants, meathook platforming, AI Invasions, and much more in Horde Mode: Trial of The Dark Lord, a fan-made prequel expansion to DOOM Eternal - The Ancient Gods Part Two.
This map was lovingly crafted in just over two weeks for the 2nd Vinesauce Mapping Contest, called "Vinesauce Doom Mapping Contest II: Hellectric Boogaloo".
BloodLines (also spelt Blood Lines or Bloodlines) is a classic add-on project that was hosted by PlanetBlood. The add-on features Caleb interacting with a failed writer named Maximilian "Max" Dunkel, who attempts to commit suicide after never actually writing his much anticipated upcoming book. Before he can do it however, he is approached by a man in the black suit representing "Prospero Publishing", who hands him an eerie typewriter to finish the book. Grateful, Max asks him what he can do to repay him, and the man in the black suite asks him to do "one small thing" for him.
It was one of the first major Blood add-ons to feature new multimedia assets, requiring the, at least temporary, overwriting of existing ones. This technique was later used in add-ons such as Bloody Pulp Fiction. The beta release featured thirteen levels spread over three episodes.
This is a single, medium sized GZDoom underwater themed map. It has custom monsters and REQUIRES free-look; jumping and crouching are optional but supported. It also features some lenghty underwater sections, so it is recommended to play with a custom HUD/Mod that has an oxygen bar. It looks better if you set your light options to either "Dark" or "Doom".
Ascent of Titan is a Doom 2 episode written in one month for NaNoWADMo 2020! It was brought together from scraps from various submissions to community projects that never made it, restyled into a classic techbase-styled episode with a modern spin.
Rage Against the Machine was a fan add-on project to create a commercial quality Blood game; the title is sometimes shortened as Rage or RATM. Episode one was first released on October 31, 2007, before being re-issued as a "New Compact Version" on May 16, 2008, and is currently the only released portion of Rage Against the Machine.
The add-on includes a new soundtrack and is intended to add many new levels that are compatible with single player, BloodBath and cooperative play.
The story is intended to be played out through "live-action" cutscenes shown at the end of the episodes. It was created by Matthew "Daedalus" Kallis (project leader and mapper), Dimebog (musician), and Filip (oBe) Walgraef (artist and animator). As well as a founder of The Postmortem and later Altar of Stone fan sites, Daedalus was the previous creator of the Sin Campaign mini-episode, which partly utilized assets from BloodLines.
French Meat is a single-player one episode fan add-on for Blood featuring nine maps which was created between December 2008 to December 2012 and released for Christmas. It features no new assets and runs with an unmodified copy of Blood; citing Rage Against the Machine as an inspiration. Latest release is 1.1 which finalized the maps, which are quite large and feature heavy amounts of room-over-room.
The maps were created by TEDD and tested by Le Babe, who also did most of the English language outreach; they uploaded the campaign to ModDB under the collective title of BleuBlancBlood. As the title and setting of the add-on suggests, both hail from France. Work on a sequel was announced on April 5, 2014, with French Meat 2 being released on November 23, 2019 also including updates to the original.
Project Space Hunter (short PSH) is a free-to-play online multiplayer game from BBN. PSH is currently in the Early Access. Use different unique weapons to experience realistic physics.
Brigandine is a single-level PWAD for Doom II requiring a strongly limit-removing source port. It was designed by Alun Bestor (Viggles) and uses a music track by Conelrad.
The level was initially released on February 4, 2017, and received one of the 24th Annual Cacowards.
A simple NES-themed weapons mod, Combined_Arms Gaiden gives you 7 weapons to flatten demons with. With a slick NES presentation and custom drawn weapon sprites (Except for one, the Solar Pistol is just the quake 2 blaster)
This mod works in Zandronum 3.0 and most versions of GZDoom, so feel free to either dive in solo or grab a few friends for some co-op!
Wolfenstein X is a Wolfenstein themed total conversion mod, building on the abandoned Brutal Wolfenstein 3D mod and featuring the Hearts of Liberty 28 level campaign.
Welcome to Samsara.
This is a multiplayer project inspired by crossover fighting games, designed to bring these games that people love so much and give them a second life on the multiplayer front, taking the heroes and the weapons and pitting them all aside (and sometimes against) each other. When you play Samsara, you pick a hero from a classic FPS game, spawn in the battlefield with abilities and weapons from their original game, and then proceed to lay waste among all those that stand in your way in whatever iwad or levelset of your choice. Each of the heroes are strictly limited to their own weapons, so you won't have a nonsensical random mash-up of people wielding weapons just not suited for them.
Want to play in Heretic? No problem. Give Chex Quest a whirl? Go right ahead. Wanted to like HeXen but didn't like the low amount of weapons? Go on, enjoy it. Want to go strictly vanilla and play Doom II? Be my guest. Current iwads supported are Doom, Doom II/TNT/Plutonia, Heretic, HeXen, Chex Quest, Strife, and Harm
GothicDM (it is named Gothic DeathMatches in the accompanying text file but almost always referred to as GothicDM) is a WAD developed for multiplayer deathmatch play. It was released on July 12, 1997. GothicDM was revolutionary at the time of its release due to its focus on appearance. Replacement textures and detailed architecture were used to create levels which have a gothic appearance. This is combined with music done in a gothic style to give a complete gothic style to the WAD.
FPScore is a multiplayer shooter based on the Quake III Arena. The game was published in cooperation with the Czech video game magazine Score. The game contains maps that are partly inspired by reality (Muzeum metro station in Prague, radar in Brdy), as well as sci-fi maps and map clones from Counter-Strike (namely Assault, Dust). FPScore contains original graphics (textures and models), completely new sounds and music.