Halo 3: Combat Evolved is a mod for Halo 3: ODST that re-creates the Halo: Combat Evolved Multiplayer and Campaign experiences within Halo 3: ODST.
The goal of this project is to remake every single Campaign and Multiplayer level from Halo: Combat Evolved.
Serious Duke 3D is a reimagining of the first episode of Duke Nukem 3D. While the main idea is to recreate the classic Duke 3D experience, some modern elements are added to the mix, such as redesigned and expanded level areas, occasional enemy waves/arena fights and new weapons.
Also features redesigned enemy and weapon models from DNF with custom animations, as well as a selection of sounds and voice taken from several official Duke games and beyond that lots of custom assets and music tracks made exclusively for this mod.
The mod supports virtual reality gameplay if it is installed with the VR edition of Serious Sam 3.
The Troopers' Playground is a single-player episode replacement for Doom II. It was created by Matthias Worch and uploaded to the idgames archive on March 29, 1996. The Trooper's Playground contains nine regular levels in TTP.WAD, one bonus level in TTPBONUS.WAD, and two deathmatch-only maps in TTPDEATH.WAD. The episode features a custom status bar and new textures.
Gunslingers and bandits are storming the town! You must stop the crimes and rescue the town! This is a tough mission Sheriff, be careful. A classic, wave based survival game.
Ever wanted to play CS:S just like CS:GO but tired of simple model-changing mods? Then this mod is for you! This is a mod for Counter-Strike: Source, which brings a lot of gameplay features from CS:GO into CS:S, such as:
All weapons from CS:GO (really, all of them!)
All player factions from CS:GO
Panorama-like HUD
Even all agents from CS:GO! (you can switch them in-game whenever you want)
Loadout system (for example, you can use either P2000 or USP-S, depending on what you prefer!)
Gloves that you can also change in-game!
Complete CS:GO shooting mechanics (spray patterns, etc)
New gamemodes: Deathmatch (normal and FFA), Arms Race, Flying Scoutsman, Wingman
CS:GO shaders: Character, WeaponDecal, CustomWeapon and improved phong shading for VertexLitGeneric
CS:GO postprocessing
VScripts
Molotov & Decoy grenades
Playing as bots when dead
CS:GO player animations (v0.10 and above: from the current CS:GO build; below v0.10: from an old CS:GO build)
Ironsights
New cash award system (award for defusing/planting the bomb, d
A online MMO FPS/proto-Hero Shooter made available by OnGame Brasil in 2005 on Brazil. Unlike other typical military shooting games of the time, it allows users to raise their own characters as they like. And it features bright and unique cartoon characters without any dark or gloomy mood. There's various game modes: Snowfight, Survival/Team Battle, Clan Battle, Pang Gold Battle, Boss Battle, Territory Battle, and Flag Battle. It also has leveling up characters, acquiring items, and shop functions. Deviating from the previous Wear & Tear character system of FPS into a new upbringing & character system. This game started in Korea and was planned for English in 2008 but never opened. The game is shut down now.
This is a vanilla-compatible four map mini WAD titled "The Mystery of Mount Fang". After enjoying your "vacation", you're hired by an anonymous benefactor to go hiking in Mount Fang, a huge mountain located in Hell. Your mission: To gather information and clues about about a long extinct civilisation that apparently worshipped a guardian spirit taking on the appearance of a huge shark. But you have a suspicion that the thing who hired you knows more about this place than they let on...
PhoboChromaPhobia is an 11-map set for G/ZDoom.
Strange dreams are being reported by low-level personnel over at the UAC's Department of Biochemical Kaleidoscopetry. Better head to Phobos and get to the bottom of this disturbingly... colorful... evil. But is your mind ready for it?
A 100% vanilla 8 level DOOM wad, dedicated to Cacodoomonic's beloved late doggie Layla and their beloved late mother, both of which loved DOOM, and often used to watch them playing it. They both passed away, their dog on August 3rd 2023 and their mother September 27th 2023. This game is dedicated to them both and may their memory live on forever in this mod.
The wad is an 8 level chapter starring Joan Dark as she fights against the forces of Hell as it invades the UAC bases and gradually takes over. A powerful demon, code-named only DESOLATION, has risen from the depths of Hell and brought with it an army of darkness that is utterly relentless. DoomGuy isn't around. Nobody is around except the demonically possessed corpses of former fellow UAC military... so it's up to Joan Dark to deal with this on her own.
An underground geothermal base, mixed with cavernous/hellish touches. A fairly tight and claustrophobic level, but with some open exploration and non linearity mixed in as well.
Take a trip to a place thought long lost...
Lost and Foundry is made out of my strong desire to make an Arcane Dimensions map and features. It features around 90 enemies and should only take 5-15 minutes to beat. I really wanted to understand the privatives that make up a typical map and be able to re-create them and make use of them multiple times properly in a way that didn't feel 'rehashy'. While Lost and Foundry isn't my first Quake map thanks to the Reload Jam, it was my first idea that I reworked and scrapped until around 2 months ago. I'm glad I persisted if not for the learning experience it gave me as I felt I learned a lot of Arcane Dimensions quirks and have a better appreciation for some of the iconic maps made in it. Feel free to message me any agregious errors that may softlock the player or break events. Not made or tested for any multiplayer but does have spawns.
False Destination is part of a larger unfinished mod that was supposed to tell the story of Gordon Freeman found himself in the wrong place at the wrong time.
A mod for Half-Life 2: Episode 2 about the story of Thomas, a man who owns data about the VAULT project. He will have to contact the Resistance and transmit data before it's too late...
Asurya's Embers is a 1st-person, single-player, bow-and-arrow shooter set in an ancient Himalayan village plagued by an environmental disaster. Find safety in the shadows from the blazing heat waves as Dawa, a bow-wielding hero who protects her village from the vengeful sun god, Asurya.
By Davide Di Bartolo (Crazy). The story starts where the original Blue-Shift ended: after having saved himself from Black-Mesa together with Rosenberg and the other 2 scientists, something goes wrong and Calhoun is teletransported in the alien dimension for a computer error.... yes I know, isn't very original.... but is just an excuse to put the hands again on the weapons!