Abysm 2: Spirit Falcon is an Expansion for the GZDoom mod Abysm 2: Infernal Contract. Includes a new singleplayer Campaign with new Weapons, Starting Equipment, Monsters and Quests as well as the Return of the Bounty system from Abysm 1.
Space Attack is a retro shooter with a 1970s feel. You can upgrade your ship according to your preference. Enemy battles show physics-based behavior. The difficulty level is set low for those who are not familiar with the game.
"Gloombase" is a love letter to early 2000s ZDoom mapping, employing linear, objective-based gameplay, and abundant use of ZDoom features such as slopes, colored lighting, ambient sounds, lightning and weather effects, and a LOT of scripted sequences including interactable NPCs and menus. It is also a teaser for something bigger still to come. Stay tuned!
Vigor is a vanilla compatible megawad with a focus on fast and frantic gameplay. Inspired by E.M's "Gotta Go Fast," Vigor is Scythe styled by design, a good number of the maps on display were made within a short period of time and feature tight, punchy gameplay.
This set of 7 maps should take around 45 to 60 minutes to complete on Ultra-Violence, provided you don't die too often. It is designed to be played in order, but pistol starts are possible with some added difficulty.
A single limit-removing map for Hexen, intended to be played alongside ERLBA monster mod for GZDoom, but otherwise also perfectly playable. Contains an entire hub-long quest in a single map with lots of exploration and several puzzles. Level is highly non-linear and densely populated.
Technical Issues is a large single-level WAD for Doom 2. Using stock textures and the basics, I tried to make a complete level that felt like a progressive adventure, combining various visuals styles and using traditional gameplay.
Vrack Botanicals is a ten-map Doom 2 episode for limit-removing ports brought to you by various members of the Doomer Boards, themed around Vrack-style bases, overgrown vegetation, and space marijuana. This month's project lead was 40oz.
One Humanity is a new level for the 1994 id Software release DOOM II created by John Romero to support the people of Ukraine and the humanitarian efforts of the Red Cross and the UN Central Emergency Response Fund. 100% of the proceeds go toward this support.
Double Barrel Mayhem is a shooting action game in which the player releases poor souls who have turned into evil sweets by shooting them with a shotgun.
Overhaul modification for Half-Life 2 & Episodes which adds everything you like to live.
Refresh your Half-Life 2 Experience with brand new gameplay and post-processing features!
Fight against Race X,New Combine Units or Xen Aliens with new weapons!
Choose between lots of options,make your own style you like!
A medium-to-large sized pine forest / base map for Copper (Not included) with a mix of custom textures and a few id1 texture mashups. Map source is included.
Dust Devil is a single player mission for GZDoom spread across two intertwined maps.
You have been sent to a UAC outpost on a desert world to recover a mysterious artefact. Expect heavy resistance and some new surprises.
Featuring new textures by Ukiro and music by Jimmy.
Jumping and crouching are disabled.
Capybara is a 22-level Boom-compatible (cl9)"speed slaughtermap" community project, consisting bizzare visual designs, unconventional combat designs and some challenging slaughtery gameplay. In this project everybody needs to finish making the maps within 24 hours and only have 4 days to work on them, note that this is not a strict rule.
Majority of the maps are playtested with DSDA-Doom or Gzdoom, however note that you might suffer from unexpected lags in some grandiose slaughter situations. (a.k.a lots, lots of monsters)
Battle Ready is a tactical multiplayer first-person shooter game like no other. Put your skill and teamwork to the test as you battle across vast landscapes, day and night. Are you ready?