Pack of non combat maps. Some puzzles, some platforming and a lot of exploration! In comparison with 2 previous Explore jam packs this one is leaning toward walking simulators with a lot of environmental storytelling.
Worlds War 1 is a shooter sci-fi game where you fight against all odds in a battle to save the earth from the aliens who started attacking the earth - and your home.
RuneLight is a Horde Survival Action Roguelite where you choose your equipment, craft your weapon to fit your build, and discover powerful fusions in order to take down hordes of powerful elementals
An episodic WAD for the 2020 Doom 64 remaster by HeadshotTAS featuring large, dynamic maps and challenging combat. Its first episode received one of the 2023 Cacowards.
Deep Breath - a short mapset at the bottom of the ocean.
In this project, our little green hero steps through the entryway airlock of an underwater base, the H.A.D.E.S (Hydro Atomic Deepsea Experimental Science) Facility, to find that demons are running rampant. Our mission: get to the heart of the Facility and activate the self-destruct protocol. Hopefully Doomguy can make it out alive, or at least sink down to a watery grave with all the monsters.
Greatly inspired by AD_79's map 05 from Tetanus by Squonker Team - the ingenious mechanics and visuals used in that map made me think of other potential ways in which to continue that narrative and visual thread.
Project Romboid is a hard, arcade shooter roguelite in which you will have to pick and combine items so that you can survive waves of enemies that will chase you and shoot at you. New items will appear every level. Combine them to create powerful builds that will help you survive.
BYOC (Bring Your Own Class) is a modification for Doom 2 that aims to collaborate creators from a private community to have them Bring Yheir Own Classes in ZDoom derivative sourceports like: Zandronum. While it's made for online, Co-op play, this can be played offline as well.
In the mod there will be both well known characters that you know and love (e.g. Doomguy from Doom, Dr. Doomguy from Dr. Doom, Peppino from Pizza Tower, Heavy from TF2, Serious Sam from Serious Sam, Sir Dan from Medievil, Quote from Cave Story and PTG from PTG) and some original author created characters!
"The Moshpit" is a Horde Mode TPS Single Player game, where you gun down waves of enemy Cyphers that assault you from every side!
Waves ​have a fixed set of points to be won. The faster you complete the wave & squash your opponents, the MORE points you'll WIN!
Gentei Shooter is a fast paced bullet hell game where defeating a certain enemy can drop weapons. The weapons you can get from a triangle are better than the default shot, but they have limited ammo.
10 short, action focused maps for Doom 2, inspired by Scythe. The wad is divided into 2 visual themes. The first 5 maps are techbases, the next 5 are a visual mashup of Shores of Hell, Plutonia and Scythe 2's jungle episode. The gameplay is classic styled mostly without slaughter, but there are some large fights.
A large prototype-textured map with non-linear progression, slaughter fights, and trick jumping. Runs on the Copper mod, which is included. Originally intended as an entry for SM224.
Venture deep into the darkest depths of my mind. Experience the torture and mental anguish that comes with these dangerous visions from my mind. Hence the title of this mod; Euclid's Nightmare. It features 20 brand-spanking-new maps all hand-crafted by me
Medium-sized flooded Aztec / Mesoamerican ruins (Koohoo) map with a few puzzles and "cheeky" combat, built on Progs Dump 3 (already included). QuakeC and map source is included. Custom music by Patrick Patrikios.
Episode with four medium-sized classic id-themed maps + custom start and end map. Mostly vanilla Quake with a few extras, comes with its own progs.dat. Based on previously released speedmaps (details in included readme).