OHM2 is a compilation of 32 maps that have been made in about an hour each. The idea of this "project" was to make a map in one hour, and then record yourself play the previous map that was posted.
Set of 6 levels with a consistent rustic theme, inspired by EARTH.wad, Fistful of Doom, Evilution and other 90's goodies. The project originated as a speedmapping challenge for me where I'd make the first two maps in a day each, the next two in 2 days each, and so on. I wanted to have 6 full maps originally, but I only managed to finish 4, excluding the thank you map and the secret map.
This is a wad of 4 maps; they are vaguely nature-themed and about 10 minutes and 100 monsters long each. No gameplay changes. Balanced for pistol starts.
This map is based on Big Boo's Haunt from Super Mario 64 but with changes/improvements all over the place (for instance, you can actually see through all the windows, which you couldn't in Super Mario 64).
Bloodbath's Terrible Vacation is about my bad experience on a doomed vacation. This wad consists of four small island maps with lots of action. The chaingun, rocket launcher, and plasma gun have all received an upgrade for the adventure. MAP01 is a thrill-seeking adventure to a tropical island, with lots of unsightly guests to contend with. MAP02 is a bit more chill, but still has enough heat so your chaingun does not freeze over. MAP03 is a romp through one of the hottest vacation spots imaginable. MAP04 is a look into how this adventure was booked in the first place.
Half-Life 1: MMod is a free, fan made modification for Half-Life aiming to refine player's arsenal and further expand player's combat options. Featuring AI tweaks, VFX and SFX overhaul in spirit of original, additional weapon functionality and bug fixes, while keeping most changes optional.
Relic, a set of 4 adventurous maps with devious traps in a jungle setting. There's also a fifth thank you map at the end. Difficulties are implemented; UV is pretty nasty so unless you want that kind of heat, give HMP a go!
Heelbain is a 9-map UDMF WAD focused on dread. The story is simple: you're on an expedition with your wife and friends in the deserts of Nevada. During the night, your camp is attacked is by hellish creatures, and everyone except you is killed. You escape into a local cliff side, hiding until dawn. You venture into what looks like civilization to seek help, but soon, you find yourself heelbain.
Shatter Realm is a short green ooze techbase-themed episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards, lead by 40oz.
A thrilling, first-person, action-survival game set in the modern post-apocalypse. As mankind’s last hope, you’ll traverse the hospital ravaged by a lethal plague. the fight for survival gets progressively more difficult as the story unfolds. Be ready for violence.
Jaded is a large dark techbase slaughtermap by lunchlunch influenced by Fractured Worlds, Miasma, Magnolia, Abandon, Occula, and Newt. It was a runner-up at the 2023 Cacowards.
Oh boy, it's another Refueling Base remake! An aggressive, limit-removing, single player take on the original with similarly open-ended and challenging gameplay in more modern terms.
“Half-Life 1: Ray Traced integrates the real-time path tracing into the original Half-Life (1998),” according to its creator, sultim_t. “With the hardware accelerated ray tracing, it is possible to calculate global illumination, reflections, refractions, soft shadows and other visual effects with interactive framerates."