Port of Mistake to the Source Engine
Mistake: Source is a fan-made port of the MISTAKE of Half-Life mod developed by Ashkandi, to the source engine. The original mod is a horror-themed first-person shooter.
Blast Radius is a fan add-on for the Apogee/3D Realms classic 1996 FPS Duke Nukem 3D by ck3d. Features a brand new episode of 15 maps as well as 40+ new types of alien scum.
12 pm Break drops players into a chaotic lunch-hour showdown known as “Toonie Tuesday.” You’re not just taking a break—you’re fighting through it. With fast-paced action across multiple maps, players battle through office-themed arenas, cafeteria shootouts, and surreal corporate environments. The game blends satire and stylized violence with a tongue-in-cheek tone.
Morior Invictus is a collaborative megawad for Doom II that contains 33 levels, made by the members of the Doomworld community, lead by forgettable pyromaniac. The project's goal was to emulate mapping tendencies of the 90's, but with a more modern approach
Conjury Revell is a first-person action game from the students at SMU Guildhall. Use your magical spells and abilities to eliminate waves of faceless oppressors as they attempt to keep you from rebelling against the system.
"The Cognition Engine" is a single Doom 2 map for limit-removing ports. The map is somewhat exploration-focused, takes roughly 25-35 minutes to beat (depending on difficulty and how thorough you are with said exploration).
Difficulties are implemented, UV starts off pretty easy but has a few tough fights near the end, though the difficulty may vary greatly depending on the amount exploration and secret hunting the player does. Because of that, and since the map is fairly lenghty, I recommend saving a few times. Expect HNTR and HMP to be on a significantly easier side.
Tetanus is a vanilla compatible episode for Doom 2, centered around clean, easily readable level design, with visuals inspired by "orange-box" designs from various source engine games, as well as Super Mario Odyssey's "Steam Gardens." Tetanus also features an almost entirely bespoke soundtrack with midis by AD_79, and ZeMystic, among others.
Parallelism is a set of three Boom-compatible maps for Doom II. They were designed as the first three in a megawad of small maps. As such, they are generally generally moderate in difficulty, and pretty low-tech. There is no SSG, plasma rifle or BFG and rockets are very limited.
You come to your senses on the street outside the hotel building and suddenly find crowds of demonic creatures all around you. You realize that you need to get out of the place as quickly as possible. But there's HE waiting outside the main gate. Knowing that you are incapable of confronting this horror now, you have no choice but to take refuge in the hotel building itself. There is no easy way out...
Fight in the Blood Arena for your life. Earn, bet money and prove to your team your skills in a fair fight. (3v3, 2v2, 1v1) Blood Arena, poker and many more activities on Project Red will allow you to earn $EGLD while showing your skills to the whole mafia.